// CARS Configuration //////////////////////// // CARS CFG [596] //copcarla mainLights.enable = 1 strobeLights.1.enable = 1 strobeLights.2.enable = 1 strobeLights.3.enable = 1 advisorLights.enable = 1 spotLight.enable = 1 mainEL.corona.number = 2 // number of coronas on each place (1-3) mainEL.corona.space.X = 0.3 mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona mainEL.pos.X = 0.5 mainEL.pos.Y = -0.35 mainEL.pos.Z = 0.9 mainEL.rgb1.R = 0 mainEL.rgb1.G = 0 mainEL.rgb1.B = 255 mainEL.rgb2.R = 255 mainEL.rgb2.G = 0 mainEL.rgb2.B = 0 mainEL.alpha = 190 mainEL.size = 0.8 mainEL.shadow.pos.X = 7.0 mainEL.shadow.size = 6.0 mainEL.shadow.rgb1.R = 0 mainEL.shadow.rgb1.G = 0 mainEL.shadow.rgb1.B = 60 mainEL.shadow.rgb2.R = 60 mainEL.shadow.rgb2.G = 0 mainEL.shadow.rgb2.B = 0 strobeEL.1.corona.number = 2 // number of coronas on each place (1-3) strobeEL.1.corona.space.X = 0.05 strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.1.F.pos.X = 0.4 strobeEL.1.F.pos.Y = 2.45 strobeEL.1.F.pos.Z = -0.03 strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.1.F.size = 0.06 strobeEL.1.R.pos.X = -0.58 strobeEL.1.R.pos.Y = -1.77 strobeEL.1.R.pos.Z = 0.38 strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.1.R.size = 0.06 strobeEL.1.rgb1.R = 255 strobeEL.1.rgb1.G = 0 strobeEL.1.rgb1.B = 0 strobeEL.1.rgb2.R = 0 strobeEL.1.rgb2.G = 0 strobeEL.1.rgb2.B = 255 strobeEL.1.alpha = 255 strobeEL.1.shadow.F.enable = 1 strobeEL.1.shadow.F.pos.Y = 4.4 strobeEL.1.shadow.F.size = 1.6 strobeEL.1.shadow.R.enable = 0 strobeEL.1.shadow.R.pos.Y = -7.5 strobeEL.1.shadow.R.size = 3.5 strobeEL.1.shadow.rgb1.R = 80 strobeEL.1.shadow.rgb1.G = 0 strobeEL.1.shadow.rgb1.B = 0 strobeEL.1.shadow.rgb2.R = 0 strobeEL.1.shadow.rgb2.G = 0 strobeEL.1.shadow.rgb2.B = 80 strobeEL.2.corona.number = 3 // number of coronas on each place (1-3) strobeEL.2.corona.space.X = 0.07 strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.2.F.pos.X = 0.45 strobeEL.2.F.pos.Y = 0.4 strobeEL.2.F.pos.Z = 0.64 strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.2.F.size = 0.05 strobeEL.2.R.pos.X = 0.5 strobeEL.2.R.pos.Y = -1.4 strobeEL.2.R.pos.Z = 0.6 strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.2.R.size = 0.04 strobeEL.2.rgb1.R = 255 strobeEL.2.rgb1.G = 0 strobeEL.2.rgb1.B = 0 strobeEL.2.rgb2.R = 0 strobeEL.2.rgb2.G = 0 strobeEL.2.rgb2.B = 255 strobeEL.2.alpha = 255 strobeEL.2.shadow.F.enable = 1 strobeEL.2.shadow.F.pos.Y = 7.6 strobeEL.2.shadow.F.size = 4.5 strobeEL.2.shadow.R.enable = 1 strobeEL.2.shadow.R.pos.Y = -8.5 strobeEL.2.shadow.R.size = 4.5 strobeEL.2.shadow.rgb1.R = 15 strobeEL.2.shadow.rgb1.G = 0 strobeEL.2.shadow.rgb1.B = 0 strobeEL.2.shadow.rgb2.R = 0 strobeEL.2.shadow.rgb2.G = 0 strobeEL.2.shadow.rgb2.B = 15 strobeEL.3.corona.number = 2 // number of coronas on each place (1-3) strobeEL.3.corona.space.X = 0.07 strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.3.F.pos.X = -0.8 strobeEL.3.F.pos.Y = 2.33 strobeEL.3.F.pos.Z = -0.04 strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.3.F.size = 0.8 strobeEL.3.R.pos.X = 0.61 strobeEL.3.R.pos.Y = -2.74 strobeEL.3.R.pos.Z = -0.03 strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.3.R.size = 0.15 strobeEL.3.rgb1.R = 255 strobeEL.3.rgb1.G = 255 strobeEL.3.rgb1.B = 255 strobeEL.3.rgb2.R = 255 strobeEL.3.rgb2.G = 255 strobeEL.3.rgb2.B = 255 strobeEL.3.alpha = 150 strobeEL.3.shadow.F.enable = 1 strobeEL.3.shadow.F.pos.Y = 6.0 strobeEL.3.shadow.F.size = 2.1 strobeEL.3.shadow.R.enable = 1 strobeEL.3.shadow.R.pos.Y = -4.0 strobeEL.3.shadow.R.size = 0.9 strobeEL.3.shadow.rgb1.R = 30 strobeEL.3.shadow.rgb1.G = 30 strobeEL.3.shadow.rgb1.B = 30 strobeEL.3.shadow.rgb2.R = 30 strobeEL.3.shadow.rgb2.G = 30 strobeEL.3.shadow.rgb2.B = 30 advisorEL.corona.number = 2 // number of coronas on each place (1-3) advisorEL.corona.space.X = 0.05 advisorEL.pos.Y = -1.77 advisorEL.pos.Z = 0.38 advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both advisorEL.space.X = 0.12 advisorEL.alpha = 255 advisorEL.rgb.R = 255 advisorEL.rgb.G = 166 advisorEL.rgb.B = 0 advisorEL.size = 0.04 spotLight.pos.X = -1.01 spotLight.pos.Y = 0.8 spotLight.pos.Z = 0.52 spotLight.size = 0.7 [597] //copcarsf copy.model.cfg = 596 [598] //copcarlv mainLights.enable = 1 strobeLights.1.enable = 1 strobeLights.2.enable = 1 strobeLights.3.enable = 1 advisorLights.enable = 1 spotLight.enable = 1 mainEL.corona.number = 2 // number of coronas on each place (1-3) mainEL.corona.space.X = 0.3 mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona mainEL.pos.X = 0.5 mainEL.pos.Y = -0.35 mainEL.pos.Z = 0.9 mainEL.rgb1.R = 0 mainEL.rgb1.G = 0 mainEL.rgb1.B = 255 mainEL.rgb2.R = 255 mainEL.rgb2.G = 0 mainEL.rgb2.B = 0 mainEL.alpha = 190 mainEL.size = 0.8 mainEL.shadow.pos.X = 7.0 mainEL.shadow.size = 6.0 mainEL.shadow.rgb1.R = 0 mainEL.shadow.rgb1.G = 0 mainEL.shadow.rgb1.B = 60 mainEL.shadow.rgb2.R = 60 mainEL.shadow.rgb2.G = 0 mainEL.shadow.rgb2.B = 0 strobeEL.1.corona.number = 2 // number of coronas on each place (1-3) strobeEL.1.corona.space.X = 0.05 strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.1.F.pos.X = 0.4 strobeEL.1.F.pos.Y = 2.45 strobeEL.1.F.pos.Z = -0.03 strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.1.F.size = 0.06 strobeEL.1.R.pos.X = -0.58 strobeEL.1.R.pos.Y = -1.57 strobeEL.1.R.pos.Z = 0.43 strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.1.R.size = 0.06 strobeEL.1.rgb1.R = 255 strobeEL.1.rgb1.G = 0 strobeEL.1.rgb1.B = 0 strobeEL.1.rgb2.R = 0 strobeEL.1.rgb2.G = 0 strobeEL.1.rgb2.B = 255 strobeEL.1.alpha = 255 strobeEL.1.shadow.F.enable = 1 strobeEL.1.shadow.F.pos.Y = 4.4 strobeEL.1.shadow.F.size = 1.6 strobeEL.1.shadow.R.enable = 0 strobeEL.1.shadow.R.pos.Y = -7.5 strobeEL.1.shadow.R.size = 3.5 strobeEL.1.shadow.rgb1.R = 80 strobeEL.1.shadow.rgb1.G = 0 strobeEL.1.shadow.rgb1.B = 0 strobeEL.1.shadow.rgb2.R = 0 strobeEL.1.shadow.rgb2.G = 0 strobeEL.1.shadow.rgb2.B = 80 strobeEL.2.corona.number = 3 // number of coronas on each place (1-3) strobeEL.2.corona.space.X = 0.07 strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.2.F.pos.X = 0.45 strobeEL.2.F.pos.Y = 0.48 strobeEL.2.F.pos.Z = 0.7 strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.2.F.size = 0.05 strobeEL.2.R.pos.X = 0.5 strobeEL.2.R.pos.Y = -1.45 strobeEL.2.R.pos.Z = 0.67 strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.2.R.size = 0.04 strobeEL.2.rgb1.R = 255 strobeEL.2.rgb1.G = 0 strobeEL.2.rgb1.B = 0 strobeEL.2.rgb2.R = 0 strobeEL.2.rgb2.G = 0 strobeEL.2.rgb2.B = 255 strobeEL.2.alpha = 255 strobeEL.2.shadow.F.enable = 1 strobeEL.2.shadow.F.pos.Y = 7.6 strobeEL.2.shadow.F.size = 4.5 strobeEL.2.shadow.R.enable = 1 strobeEL.2.shadow.R.pos.Y = -8.5 strobeEL.2.shadow.R.size = 4.5 strobeEL.2.shadow.rgb1.R = 15 strobeEL.2.shadow.rgb1.G = 0 strobeEL.2.shadow.rgb1.B = 0 strobeEL.2.shadow.rgb2.R = 0 strobeEL.2.shadow.rgb2.G = 0 strobeEL.2.shadow.rgb2.B = 15 strobeEL.3.corona.number = 1 // number of coronas on each place (1-3) strobeEL.3.corona.space.X = 0.07 strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.3.F.pos.X = -0.73 strobeEL.3.F.pos.Y = 2.53 strobeEL.3.F.pos.Z = 0.06 strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.3.F.size = 0.8 strobeEL.3.R.pos.X = 0.2 strobeEL.3.R.pos.Y = -2.74 strobeEL.3.R.pos.Z = 0.06 strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.3.R.size = 0.25 strobeEL.3.rgb1.R = 255 strobeEL.3.rgb1.G = 255 strobeEL.3.rgb1.B = 255 strobeEL.3.rgb2.R = 255 strobeEL.3.rgb2.G = 255 strobeEL.3.rgb2.B = 255 strobeEL.3.alpha = 150 strobeEL.3.shadow.F.enable = 1 strobeEL.3.shadow.F.pos.Y = 6.0 strobeEL.3.shadow.F.size = 2.1 strobeEL.3.shadow.R.enable = 1 strobeEL.3.shadow.R.pos.Y = -4.0 strobeEL.3.shadow.R.size = 0.9 strobeEL.3.shadow.rgb1.R = 30 strobeEL.3.shadow.rgb1.G = 30 strobeEL.3.shadow.rgb1.B = 30 strobeEL.3.shadow.rgb2.R = 30 strobeEL.3.shadow.rgb2.G = 30 strobeEL.3.shadow.rgb2.B = 30 advisorEL.corona.number = 2 // number of coronas on each place (1-3) advisorEL.corona.space.X = 0.05 advisorEL.pos.Y = -1.57 advisorEL.pos.Z = 0.43 advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both advisorEL.space.X = 0.12 advisorEL.alpha = 255 advisorEL.rgb.R = 255 advisorEL.rgb.G = 166 advisorEL.rgb.B = 0 advisorEL.size = 0.04 spotLight.pos.X = -1.01 spotLight.pos.Y = 0.8 spotLight.pos.Z = 0.52 spotLight.size = 0.7 [599] //terrain police mainLights.enable = 1 strobeLights.1.enable = 1 strobeLights.2.enable = 1 strobeLights.3.enable = 1 advisorLights.enable = 1 spotLight.enable = 1 mainEL.corona.number = 2 // number of coronas on each place (1-3) mainEL.corona.space.X = 0.3 mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona mainEL.pos.X = 0.5 mainEL.pos.Y = 0.07 mainEL.pos.Z = 1.2 mainEL.rgb1.R = 0 mainEL.rgb1.G = 0 mainEL.rgb1.B = 255 mainEL.rgb2.R = 255 mainEL.rgb2.G = 0 mainEL.rgb2.B = 0 mainEL.alpha = 190 mainEL.size = 0.8 mainEL.shadow.pos.X = 7.0 mainEL.shadow.size = 6.0 mainEL.shadow.rgb1.R = 0 mainEL.shadow.rgb1.G = 0 mainEL.shadow.rgb1.B = 60 mainEL.shadow.rgb2.R = 60 mainEL.shadow.rgb2.G = 0 mainEL.shadow.rgb2.B = 0 strobeEL.1.corona.number = 3 // number of coronas on each place (1-3) strobeEL.1.corona.space.X = 0.09 strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.1.F.pos.X = 0.87 strobeEL.1.F.pos.Y = 2.7 strobeEL.1.F.pos.Z = -0.47 strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.1.F.size = 0.06 strobeEL.1.R.pos.X = -0.68 strobeEL.1.R.pos.Y = -2.5 strobeEL.1.R.pos.Z = 0.5 strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.1.R.size = 0.06 strobeEL.1.rgb1.R = 255 strobeEL.1.rgb1.G = 0 strobeEL.1.rgb1.B = 0 strobeEL.1.rgb2.R = 0 strobeEL.1.rgb2.G = 0 strobeEL.1.rgb2.B = 255 strobeEL.1.alpha = 255 strobeEL.1.shadow.F.enable = 1 strobeEL.1.shadow.F.pos.Y = 4.4 strobeEL.1.shadow.F.size = 1.6 strobeEL.1.shadow.R.enable = 0 strobeEL.1.shadow.R.pos.Y = -7.5 strobeEL.1.shadow.R.size = 3.5 strobeEL.1.shadow.rgb1.R = 80 strobeEL.1.shadow.rgb1.G = 0 strobeEL.1.shadow.rgb1.B = 0 strobeEL.1.shadow.rgb2.R = 0 strobeEL.1.shadow.rgb2.G = 0 strobeEL.1.shadow.rgb2.B = 80 strobeEL.2.corona.number = 2 // number of coronas on each place (1-3) strobeEL.2.corona.space.X = 0.07 strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.2.F.pos.X = 0.1 strobeEL.2.F.pos.Y = 0.43 strobeEL.2.F.pos.Z = 0.9 strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.2.F.size = 0.05 strobeEL.2.R.pos.X = 0.1 strobeEL.2.R.pos.Y = -2.4 strobeEL.2.R.pos.Z = 0.82 strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.2.R.size = 0.05 strobeEL.2.rgb1.R = 255 strobeEL.2.rgb1.G = 0 strobeEL.2.rgb1.B = 0 strobeEL.2.rgb2.R = 0 strobeEL.2.rgb2.G = 0 strobeEL.2.rgb2.B = 255 strobeEL.2.alpha = 255 strobeEL.2.shadow.F.enable = 1 strobeEL.2.shadow.F.pos.Y = 8.6 strobeEL.2.shadow.F.size = 4.5 strobeEL.2.shadow.R.enable = 1 strobeEL.2.shadow.R.pos.Y = -8.5 strobeEL.2.shadow.R.size = 4.5 strobeEL.2.shadow.rgb1.R = 15 strobeEL.2.shadow.rgb1.G = 0 strobeEL.2.shadow.rgb1.B = 0 strobeEL.2.shadow.rgb2.R = 0 strobeEL.2.shadow.rgb2.G = 0 strobeEL.2.shadow.rgb2.B = 15 strobeEL.3.corona.number = 1 // number of coronas on each place (1-3) strobeEL.3.corona.space.X = 0.07 strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.3.F.pos.X = -0.83 strobeEL.3.F.pos.Y = 2.6 strobeEL.3.F.pos.Z = 0.0 strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.3.F.size = 0.5 strobeEL.3.R.pos.X = 1.1 strobeEL.3.R.pos.Y = -2.63 strobeEL.3.R.pos.Z = 0.15 strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.3.R.size = 0.25 strobeEL.3.rgb1.R = 255 strobeEL.3.rgb1.G = 255 strobeEL.3.rgb1.B = 255 strobeEL.3.rgb2.R = 255 strobeEL.3.rgb2.G = 255 strobeEL.3.rgb2.B = 255 strobeEL.3.alpha = 150 strobeEL.3.shadow.F.enable = 1 strobeEL.3.shadow.F.pos.Y = 6.0 strobeEL.3.shadow.F.size = 2.1 strobeEL.3.shadow.R.enable = 1 strobeEL.3.shadow.R.pos.Y = -4.0 strobeEL.3.shadow.R.size = 0.9 strobeEL.3.shadow.rgb1.R = 30 strobeEL.3.shadow.rgb1.G = 30 strobeEL.3.shadow.rgb1.B = 30 strobeEL.3.shadow.rgb2.R = 30 strobeEL.3.shadow.rgb2.G = 30 strobeEL.3.shadow.rgb2.B = 30 advisorEL.corona.number = 2 // number of coronas on each place (1-3) advisorEL.corona.space.X = 0.05 advisorEL.pos.Y = -2.5 advisorEL.pos.Z = 0.5 advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both advisorEL.space.X = 0.12 advisorEL.alpha = 255 advisorEL.rgb.R = 255 advisorEL.rgb.G = 166 advisorEL.rgb.B = 0 advisorEL.size = 0.04 spotLight.pos.X = -1.01 spotLight.pos.Y = 0.64 spotLight.pos.Z = 0.72 spotLight.size = 0.7 [407] //firetruck mainLights.enable = 1 strobeLights.1.enable = 1 strobeLights.2.enable = 1 strobeLights.3.enable = 1 advisorLights.enable = 1 spotLight.enable = 0 mainEL.corona.number = 2 // number of coronas on each place (1-3) mainEL.corona.space.X = 0.23 mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona mainEL.pos.X = 0.78 mainEL.pos.Y = 3.2 mainEL.pos.Z = 1.4 mainEL.rgb1.R = 255 mainEL.rgb1.G = 0 mainEL.rgb1.B = 0 mainEL.rgb2.R = 255 mainEL.rgb2.G = 0 mainEL.rgb2.B = 0 mainEL.alpha = 155 mainEL.size = 1.0 mainEL.shadow.pos.X = 7.0 mainEL.shadow.size = 5.5 mainEL.shadow.rgb1.R = 60 mainEL.shadow.rgb1.G = 0 mainEL.shadow.rgb1.B = 0 mainEL.shadow.rgb2.R = 60 mainEL.shadow.rgb2.G = 0 mainEL.shadow.rgb2.B = 0 strobeEL.1.corona.number = 1 // number of coronas on each place (1-3) strobeEL.1.corona.space.X = 0.09 strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.1.F.pos.X = -0.68 strobeEL.1.F.pos.Y = 4.1 strobeEL.1.F.pos.Z = 0.05 strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.1.F.size = 0.15 strobeEL.1.R.pos.X = 1.0 strobeEL.1.R.pos.Y = -3.4 strobeEL.1.R.pos.Z = 0.07 strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.1.R.size = 0.15 strobeEL.1.rgb1.R = 255 strobeEL.1.rgb1.G = 0 strobeEL.1.rgb1.B = 0 strobeEL.1.rgb2.R = 255 strobeEL.1.rgb2.G = 0 strobeEL.1.rgb2.B = 0 strobeEL.1.alpha = 255 strobeEL.1.shadow.F.enable = 1 strobeEL.1.shadow.F.pos.Y = 6.4 strobeEL.1.shadow.F.size = 1.7 strobeEL.1.shadow.R.enable = 1 strobeEL.1.shadow.R.pos.Y = -7.0 strobeEL.1.shadow.R.size = 2.5 strobeEL.1.shadow.rgb1.R = 70 strobeEL.1.shadow.rgb1.G = 0 strobeEL.1.shadow.rgb1.B = 0 strobeEL.1.shadow.rgb2.R = 70 strobeEL.1.shadow.rgb2.G = 0 strobeEL.1.shadow.rgb2.B = 0 strobeEL.2.corona.number = 2 // number of coronas on each place (1-3) strobeEL.2.corona.space.X = 0.07 strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.2.F.pos.X = 0.3 strobeEL.2.F.pos.Y = 4.43 strobeEL.2.F.pos.Z = -0.67 strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.2.F.size = 0.1 strobeEL.2.R.pos.X = -0.85 strobeEL.2.R.pos.Y = 3.66 strobeEL.2.R.pos.Z = 1.25 strobeEL.2.R.dir = 0 //1 = front, 2 = rear, 0 = both strobeEL.2.R.size = 0.11 strobeEL.2.rgb1.R = 255 strobeEL.2.rgb1.G = 166 strobeEL.2.rgb1.B = 0 strobeEL.2.rgb2.R = 255 strobeEL.2.rgb2.G = 166 strobeEL.2.rgb2.B = 0 strobeEL.2.alpha = 255 strobeEL.2.shadow.F.enable = 1 strobeEL.2.shadow.F.pos.Y = 8.3 strobeEL.2.shadow.F.size = 3.5 strobeEL.2.shadow.R.enable = 0 strobeEL.2.shadow.R.pos.Y = 0.0 strobeEL.2.shadow.R.size = 0.0 strobeEL.2.shadow.rgb1.R = 30 strobeEL.2.shadow.rgb1.G = 20 strobeEL.2.shadow.rgb1.B = 0 strobeEL.2.shadow.rgb2.R = 30 strobeEL.2.shadow.rgb2.G = 20 strobeEL.2.shadow.rgb2.B = 0 strobeEL.3.corona.number = 1 // number of coronas on each place (1-3) strobeEL.3.corona.space.X = 0.07 strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.3.F.pos.X = -0.73 strobeEL.3.F.pos.Y = 4.2 strobeEL.3.F.pos.Z = -0.1 strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.3.F.size = 0.5 strobeEL.3.R.pos.X = 0.93 strobeEL.3.R.pos.Y = -3.45 strobeEL.3.R.pos.Z = 0.25 strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.3.R.size = 0.2 strobeEL.3.rgb1.R = 255 strobeEL.3.rgb1.G = 255 strobeEL.3.rgb1.B = 255 strobeEL.3.rgb2.R = 255 strobeEL.3.rgb2.G = 255 strobeEL.3.rgb2.B = 255 strobeEL.3.alpha = 150 strobeEL.3.shadow.F.enable = 1 strobeEL.3.shadow.F.pos.Y = 7.0 strobeEL.3.shadow.F.size = 2.1 strobeEL.3.shadow.R.enable = 1 strobeEL.3.shadow.R.pos.Y = -5.0 strobeEL.3.shadow.R.size = 0.9 strobeEL.3.shadow.rgb1.R = 30 strobeEL.3.shadow.rgb1.G = 30 strobeEL.3.shadow.rgb1.B = 30 strobeEL.3.shadow.rgb2.R = 30 strobeEL.3.shadow.rgb2.G = 30 strobeEL.3.shadow.rgb2.B = 30 advisorEL.corona.number = 2 // number of coronas on each place (1-3) advisorEL.corona.space.X = 0.05 advisorEL.pos.Y = -3.25 advisorEL.pos.Z = 0.4 advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both advisorEL.space.X = 0.15 advisorEL.alpha = 255 advisorEL.rgb.R = 255 advisorEL.rgb.G = 166 advisorEL.rgb.B = 0 advisorEL.size = 0.04 [416] //ambulance mainLights.enable = 1 strobeLights.1.enable = 1 strobeLights.2.enable = 1 strobeLights.3.enable = 1 advisorLights.enable = 0 spotLight.enable = 0 mainEL.corona.number = 2 // number of coronas on each place (1-3) mainEL.corona.space.X = 0.1 mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona mainEL.pos.X = 0.5 mainEL.pos.Y = 0.9 mainEL.pos.Z = 1.2 mainEL.rgb1.R = 255 mainEL.rgb1.G = 0 mainEL.rgb1.B = 0 mainEL.rgb2.R = 255 mainEL.rgb2.G = 0 mainEL.rgb2.B = 0 mainEL.alpha = 155 mainEL.size = 0.7 mainEL.shadow.pos.X = 5.0 mainEL.shadow.size = 3.5 mainEL.shadow.rgb1.R = 60 mainEL.shadow.rgb1.G = 0 mainEL.shadow.rgb1.B = 0 mainEL.shadow.rgb2.R = 60 mainEL.shadow.rgb2.G = 0 mainEL.shadow.rgb2.B = 0 strobeEL.1.corona.number = 1 // number of coronas on each place (1-3) strobeEL.1.corona.space.X = 0.09 strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.1.F.pos.X = -1.3 strobeEL.1.F.pos.Y = 0.3 strobeEL.1.F.pos.Z = 1.45 strobeEL.1.F.dir = 0 //1 = front, 2 = rear, 0 = both strobeEL.1.F.size = 0.3 strobeEL.1.R.pos.X = 1.3 strobeEL.1.R.pos.Y = -3.4 strobeEL.1.R.pos.Z = 1.45 strobeEL.1.R.dir = 0 //1 = front, 2 = rear, 0 = both strobeEL.1.R.size = 0.3 strobeEL.1.rgb1.R = 255 strobeEL.1.rgb1.G = 0 strobeEL.1.rgb1.B = 0 strobeEL.1.rgb2.R = 255 strobeEL.1.rgb2.G = 0 strobeEL.1.rgb2.B = 0 strobeEL.1.alpha = 255 strobeEL.1.shadow.F.enable = 0 strobeEL.1.shadow.F.pos.Y = 0.0 strobeEL.1.shadow.F.size = 0.0 strobeEL.1.shadow.R.enable = 0 strobeEL.1.shadow.R.pos.Y = 0.0 strobeEL.1.shadow.R.size = 0.0 strobeEL.1.shadow.rgb1.R = 0 strobeEL.1.shadow.rgb1.G = 0 strobeEL.1.shadow.rgb1.B = 0 strobeEL.1.shadow.rgb2.R = 0 strobeEL.1.shadow.rgb2.G = 0 strobeEL.1.shadow.rgb2.B = 0 strobeEL.2.corona.number = 2 // number of coronas on each place (1-3) strobeEL.2.corona.space.X = 0.07 strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.2.F.pos.X = 0.3 strobeEL.2.F.pos.Y = 3.03 strobeEL.2.F.pos.Z = -0.15 strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.2.F.size = 0.1 strobeEL.2.R.pos.X = 1.06 strobeEL.2.R.pos.Y = -3.65 strobeEL.2.R.pos.Z = 1.45 strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.2.R.size = 0.2 strobeEL.2.rgb1.R = 255 strobeEL.2.rgb1.G = 0 strobeEL.2.rgb1.B = 0 strobeEL.2.rgb2.R = 255 strobeEL.2.rgb2.G = 0 strobeEL.2.rgb2.B = 0 strobeEL.2.alpha = 255 strobeEL.2.shadow.F.enable = 1 strobeEL.2.shadow.F.pos.Y = 6.0 strobeEL.2.shadow.F.size = 2.8 strobeEL.2.shadow.R.enable = 1 strobeEL.2.shadow.R.pos.Y = -8.5 strobeEL.2.shadow.R.size = 4.5 strobeEL.2.shadow.rgb1.R = 15 strobeEL.2.shadow.rgb1.G = 0 strobeEL.2.shadow.rgb1.B = 0 strobeEL.2.shadow.rgb2.R = 15 strobeEL.2.shadow.rgb2.G = 0 strobeEL.2.shadow.rgb2.B = 0 strobeEL.3.corona.number = 1 // number of coronas on each place (1-3) strobeEL.3.corona.space.X = 0.07 strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.3.F.pos.X = -1.05 strobeEL.3.F.pos.Y = 0.53 strobeEL.3.F.pos.Z = 1.5 strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.3.F.size = 0.3 strobeEL.3.R.pos.X = 0.38 strobeEL.3.R.pos.Y = -3.63 strobeEL.3.R.pos.Z = 1.50 strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.3.R.size = 0.25 strobeEL.3.rgb1.R = 255 strobeEL.3.rgb1.G = 166 strobeEL.3.rgb1.B = 0 strobeEL.3.rgb2.R = 255 strobeEL.3.rgb2.G = 166 strobeEL.3.rgb2.B = 0 strobeEL.3.alpha = 150 strobeEL.3.shadow.F.enable = 0 strobeEL.3.shadow.F.pos.Y = 0.0 strobeEL.3.shadow.F.size = 0.0 strobeEL.3.shadow.R.enable = 1 strobeEL.3.shadow.R.pos.Y = -8.0 strobeEL.3.shadow.R.size = 2.9 strobeEL.3.shadow.rgb1.R = 30 strobeEL.3.shadow.rgb1.G = 20 strobeEL.3.shadow.rgb1.B = 0 strobeEL.3.shadow.rgb2.R = 30 strobeEL.3.shadow.rgb2.G = 20 strobeEL.3.shadow.rgb2.B = 0 [525] //towtruck mainLights.enable = 1 strobeLights.1.enable = 1 strobeLights.2.enable = 0 strobeLights.3.enable = 0 advisorLights.enable = 0 spotLight.enable = 0 mainEL.corona.number = 2 // number of coronas on each place (1-3) mainEL.corona.space.X = 0.15 mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona mainEL.pos.X = 0.55 mainEL.pos.Y = -0.45 mainEL.pos.Z = 1.5 mainEL.rgb1.R = 255 mainEL.rgb1.G = 40 mainEL.rgb1.B = 0 mainEL.rgb2.R = 255 mainEL.rgb2.G = 40 mainEL.rgb2.B = 0 mainEL.alpha = 120 mainEL.size = 0.7 mainEL.shadow.pos.X = 4.9 mainEL.shadow.size = 3.5 mainEL.shadow.rgb1.R = 60 mainEL.shadow.rgb1.G = 15 mainEL.shadow.rgb1.B = 0 mainEL.shadow.rgb2.R = 60 mainEL.shadow.rgb2.G = 15 mainEL.shadow.rgb2.B = 0 strobeEL.1.corona.number = 1 // number of coronas on each place (1-3) strobeEL.1.corona.space.X = 0.09 strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.1.F.pos.X = -1.3 strobeEL.1.F.pos.Y = 0.3 strobeEL.1.F.pos.Z = 1.45 strobeEL.1.F.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.1.F.size = 0.0 strobeEL.1.R.pos.X = 0.93 strobeEL.1.R.pos.Y = -0.77 strobeEL.1.R.pos.Z = 1.1 strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.1.R.size = 0.2 strobeEL.1.rgb1.R = 255 strobeEL.1.rgb1.G = 0 strobeEL.1.rgb1.B = 0 strobeEL.1.rgb2.R = 255 strobeEL.1.rgb2.G = 0 strobeEL.1.rgb2.B = 0 strobeEL.1.alpha = 255 strobeEL.1.shadow.F.enable = 0 strobeEL.1.shadow.F.pos.Y = 0.0 strobeEL.1.shadow.F.size = 0.0 strobeEL.1.shadow.R.enable = 0 strobeEL.1.shadow.R.pos.Y = 0.0 strobeEL.1.shadow.R.size = 0.0 strobeEL.1.shadow.rgb1.R = 0 strobeEL.1.shadow.rgb1.G = 0 strobeEL.1.shadow.rgb1.B = 0 strobeEL.1.shadow.rgb2.R = 0 strobeEL.1.shadow.rgb2.G = 0 strobeEL.1.shadow.rgb2.B = 0 [427] //enforcer mainLights.enable = 1 strobeLights.1.enable = 1 strobeLights.2.enable = 1 strobeLights.3.enable = 1 advisorLights.enable = 0 spotLight.enable = 0 mainEL.corona.number = 2 // number of coronas on each place (1-3) mainEL.corona.space.X = 0.1 mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona mainEL.pos.X = 0.4 mainEL.pos.Y = 1.15 mainEL.pos.Z = 1.4 mainEL.rgb1.R = 255 mainEL.rgb1.G = 0 mainEL.rgb1.B = 0 mainEL.rgb2.R = 255 mainEL.rgb2.G = 0 mainEL.rgb2.B = 0 mainEL.alpha = 155 mainEL.size = 0.7 mainEL.shadow.pos.X = 4.0 mainEL.shadow.size = 3.5 mainEL.shadow.rgb1.R = 60 mainEL.shadow.rgb1.G = 0 mainEL.shadow.rgb1.B = 0 mainEL.shadow.rgb2.R = 60 mainEL.shadow.rgb2.G = 0 mainEL.shadow.rgb2.B = 0 strobeEL.1.corona.number = 1 // number of coronas on each place (1-3) strobeEL.1.corona.space.X = 0.09 strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.1.F.pos.X = 1.2 strobeEL.1.F.pos.Y = 0.1 strobeEL.1.F.pos.Z = 0.95 strobeEL.1.F.dir = 0 //1 = front, 2 = rear, 0 = both strobeEL.1.F.size = 0.18 strobeEL.1.R.pos.X = 1.2 strobeEL.1.R.pos.Y = -3.4 strobeEL.1.R.pos.Z = 0.95 strobeEL.1.R.dir = 0 //1 = front, 2 = rear, 0 = both strobeEL.1.R.size = 0.18 strobeEL.1.rgb1.R = 255 strobeEL.1.rgb1.G = 0 strobeEL.1.rgb1.B = 0 strobeEL.1.rgb2.R = 255 strobeEL.1.rgb2.G = 0 strobeEL.1.rgb2.B = 0 strobeEL.1.alpha = 255 strobeEL.1.shadow.F.enable = 0 strobeEL.1.shadow.F.pos.Y = 0.0 strobeEL.1.shadow.F.size = 0.0 strobeEL.1.shadow.R.enable = 0 strobeEL.1.shadow.R.pos.Y = 0.0 strobeEL.1.shadow.R.size = 0.0 strobeEL.1.shadow.rgb1.R = 0 strobeEL.1.shadow.rgb1.G = 0 strobeEL.1.shadow.rgb1.B = 0 strobeEL.1.shadow.rgb2.R = 0 strobeEL.1.shadow.rgb2.G = 0 strobeEL.1.shadow.rgb2.B = 0 strobeEL.2.corona.number = 1 // number of coronas on each place (1-3) strobeEL.2.corona.space.X = 0.07 strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.2.F.pos.X = 1.2 strobeEL.2.F.pos.Y = -1.65 strobeEL.2.F.pos.Z = 0.95 strobeEL.2.F.dir = 0 //1 = front, 2 = rear, 0 = both strobeEL.2.F.size = 0.18 strobeEL.2.R.pos.X = 0.1 strobeEL.2.R.pos.Y = -2.4 strobeEL.2.R.pos.Z = 0.82 strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.2.R.size = 0.05 strobeEL.2.rgb1.R = 255 strobeEL.2.rgb1.G = 0 strobeEL.2.rgb1.B = 0 strobeEL.2.rgb2.R = 255 strobeEL.2.rgb2.G = 0 strobeEL.2.rgb2.B = 0 strobeEL.2.alpha = 255 strobeEL.2.shadow.F.enable = 0 strobeEL.2.shadow.F.pos.Y = 0.0 strobeEL.2.shadow.F.size = 0.0 strobeEL.2.shadow.R.enable = 0 strobeEL.2.shadow.R.pos.Y = 0.0 strobeEL.2.shadow.R.size = 0.0 strobeEL.2.shadow.rgb1.R = 0 strobeEL.2.shadow.rgb1.G = 0 strobeEL.2.shadow.rgb1.B = 0 strobeEL.2.shadow.rgb2.R = 0 strobeEL.2.shadow.rgb2.G = 0 strobeEL.2.shadow.rgb2.B = 0 strobeEL.3.corona.number = 1 // number of coronas on each place (1-3) strobeEL.3.corona.space.X = 0.07 strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.3.F.pos.X = -0.85 strobeEL.3.F.pos.Y = 3.26 strobeEL.3.F.pos.Z = -0.1 strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.3.F.size = 0.5 strobeEL.3.R.pos.X = 0.94 strobeEL.3.R.pos.Y = -3.78 strobeEL.3.R.pos.Z = 1.28 strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.3.R.size = 0.4 strobeEL.3.rgb1.R = 255 strobeEL.3.rgb1.G = 255 strobeEL.3.rgb1.B = 255 strobeEL.3.rgb2.R = 255 strobeEL.3.rgb2.G = 255 strobeEL.3.rgb2.B = 255 strobeEL.3.alpha = 150 strobeEL.3.shadow.F.enable = 1 strobeEL.3.shadow.F.pos.Y = 6.0 strobeEL.3.shadow.F.size = 2.1 strobeEL.3.shadow.R.enable = 1 strobeEL.3.shadow.R.pos.Y = -7.6 strobeEL.3.shadow.R.size = 3.0 strobeEL.3.shadow.rgb1.R = 30 strobeEL.3.shadow.rgb1.G = 30 strobeEL.3.shadow.rgb1.B = 30 strobeEL.3.shadow.rgb2.R = 30 strobeEL.3.shadow.rgb2.G = 30 strobeEL.3.shadow.rgb2.B = 30 [523] //hpv1000 bike mainLights.enable = 0 strobeLights.1.enable = 1 strobeLights.2.enable = 1 strobeLights.3.enable = 0 advisorLights.enable = 0 spotLight.enable = 0 strobeEL.1.corona.number = 1 // number of coronas on each place (1-3) strobeEL.1.corona.space.X = 0.09 strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.1.F.pos.X = 0.27 strobeEL.1.F.pos.Y = 0.65 strobeEL.1.F.pos.Z = 0.3 strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.1.F.size = 0.05 strobeEL.1.R.pos.X = -0.2 strobeEL.1.R.pos.Y = -1.0 strobeEL.1.R.pos.Z = 0.05 strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.1.R.size = 0.05 strobeEL.1.rgb1.R = 255 strobeEL.1.rgb1.G = 120 strobeEL.1.rgb1.B = 0 strobeEL.1.rgb2.R = 255 strobeEL.1.rgb2.G = 120 strobeEL.1.rgb2.B = 0 strobeEL.1.alpha = 230 strobeEL.1.shadow.F.enable = 1 strobeEL.1.shadow.F.pos.Y = 1.8 strobeEL.1.shadow.F.size = 0.7 strobeEL.1.shadow.R.enable = 1 strobeEL.1.shadow.R.pos.Y = -2.0 strobeEL.1.shadow.R.size = 0.7 strobeEL.1.shadow.rgb1.R = 30 strobeEL.1.shadow.rgb1.G = 20 strobeEL.1.shadow.rgb1.B = 0 strobeEL.1.shadow.rgb2.R = 30 strobeEL.1.shadow.rgb2.G = 20 strobeEL.1.shadow.rgb2.B = 0 strobeEL.2.corona.number = 1 // number of coronas on each place (1-3) strobeEL.2.corona.space.X = 0.07 strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.2.F.pos.X = -0.17 strobeEL.2.F.pos.Y = 0.78 strobeEL.2.F.pos.Z = 0.45 strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.2.F.size = 0.05 strobeEL.2.R.pos.X = 0.27 strobeEL.2.R.pos.Y = -1.05 strobeEL.2.R.pos.Z = 0.15 strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.2.R.size = 0.05 strobeEL.2.rgb1.R = 255 strobeEL.2.rgb1.G = 0 strobeEL.2.rgb1.B = 0 strobeEL.2.rgb2.R = 0 strobeEL.2.rgb2.G = 0 strobeEL.2.rgb2.B = 255 strobeEL.2.alpha = 255 strobeEL.2.shadow.F.enable = 1 strobeEL.2.shadow.F.pos.Y = 3.6 strobeEL.2.shadow.F.size = 2.5 strobeEL.2.shadow.R.enable = 1 strobeEL.2.shadow.R.pos.Y = -3.2 strobeEL.2.shadow.R.size = 2.0 strobeEL.2.shadow.rgb1.R = 30 strobeEL.2.shadow.rgb1.G = 0 strobeEL.2.shadow.rgb1.B = 0 strobeEL.2.shadow.rgb2.R = 0 strobeEL.2.shadow.rgb2.G = 0 strobeEL.2.shadow.rgb2.B = 30 [544] //firetruk la mainLights.enable = 1 strobeLights.1.enable = 1 strobeLights.2.enable = 1 strobeLights.3.enable = 0 advisorLights.enable = 0 spotLight.enable = 0 mainEL.corona.number = 1 // number of coronas on each place (1-3) mainEL.corona.space.X = 0.1 mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona mainEL.pos.X = 0.94 mainEL.pos.Y = 2.7 mainEL.pos.Z = 1.5 mainEL.rgb1.R = 255 mainEL.rgb1.G = 130 mainEL.rgb1.B = 0 mainEL.rgb2.R = 255 mainEL.rgb2.G = 130 mainEL.rgb2.B = 0 mainEL.alpha = 155 mainEL.size = 0.7 mainEL.shadow.pos.X = 5.0 mainEL.shadow.size = 3.5 mainEL.shadow.rgb1.R = 90 mainEL.shadow.rgb1.G = 40 mainEL.shadow.rgb1.B = 0 mainEL.shadow.rgb2.R = 90 mainEL.shadow.rgb2.G = 40 mainEL.shadow.rgb2.B = 0 strobeEL.1.corona.number = 1 // number of coronas on each place (1-3) strobeEL.1.corona.space.X = 0.09 strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.1.F.pos.X = 0.63 strobeEL.1.F.pos.Y = 3.65 strobeEL.1.F.pos.Z = 0.05 strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.1.F.size = 0.18 strobeEL.1.R.pos.X = 0.87 strobeEL.1.R.pos.Y = -4.2 strobeEL.1.R.pos.Z = -0.85 strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.1.R.size = 0.18 strobeEL.1.rgb1.R = 255 strobeEL.1.rgb1.G = 0 strobeEL.1.rgb1.B = 0 strobeEL.1.rgb2.R = 255 strobeEL.1.rgb2.G = 0 strobeEL.1.rgb2.B = 0 strobeEL.1.alpha = 230 strobeEL.1.shadow.F.enable = 1 strobeEL.1.shadow.F.pos.Y = 7.0 strobeEL.1.shadow.F.size = 2.0 strobeEL.1.shadow.R.enable = 1 strobeEL.1.shadow.R.pos.Y = -5.0 strobeEL.1.shadow.R.size = 1.0 strobeEL.1.shadow.rgb1.R = 60 strobeEL.1.shadow.rgb1.G = 0 strobeEL.1.shadow.rgb1.B = 0 strobeEL.1.shadow.rgb2.R = 60 strobeEL.1.shadow.rgb2.G = 0 strobeEL.1.shadow.rgb2.B = 0 strobeEL.2.corona.number = 1 // number of coronas on each place (1-3) strobeEL.2.corona.space.X = 0.07 strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona strobeEL.2.F.pos.X = 0.79 strobeEL.2.F.pos.Y = 3.65 strobeEL.2.F.pos.Z = 0.05 strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both strobeEL.2.F.size = 0.18 strobeEL.2.R.pos.X = 0.87 strobeEL.2.R.pos.Y = -3.3 strobeEL.2.R.pos.Z = -0.6 strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both strobeEL.2.R.size = 0.1 strobeEL.2.rgb1.R = 255 strobeEL.2.rgb1.G = 160 strobeEL.2.rgb1.B = 0 strobeEL.2.rgb2.R = 255 strobeEL.2.rgb2.G = 160 strobeEL.2.rgb2.B = 0 strobeEL.2.alpha = 230 strobeEL.2.shadow.F.enable = 1 strobeEL.2.shadow.F.pos.Y = 7.0 strobeEL.2.shadow.F.size = 2.0 strobeEL.2.shadow.R.enable = 0 strobeEL.2.shadow.R.pos.Y = -8.5 strobeEL.2.shadow.R.size = 1.0 strobeEL.2.shadow.rgb1.R = 30 strobeEL.2.shadow.rgb1.G = 20 strobeEL.2.shadow.rgb1.B = 0 strobeEL.2.shadow.rgb2.R = 30 strobeEL.2.shadow.rgb2.G = 20 strobeEL.2.shadow.rgb2.B = 0